Weapons List - Hunt Showdown @huntshowdown.rocks (2024)

'; if(value.ammoiconcompact) { weapons += 'Weapons List - Hunt Showdown @huntshowdown.rocks (1)'; } if(value.ammoiconmedium) { weapons += 'Weapons List - Hunt Showdown @huntshowdown.rocks (2)'; } if(value.ammoiconlong) { weapons += 'Weapons List - Hunt Showdown @huntshowdown.rocks (3)'; } if(value.ammoiconshotgun) { weapons += 'Weapons List - Hunt Showdown @huntshowdown.rocks (4)'; } if(value.ammoiconspecial) { weapons += 'Weapons List - Hunt Showdown @huntshowdown.rocks (5)'; } if(value.ammoiconspecialother) { weapons += 'Weapons List - Hunt Showdown @huntshowdown.rocks (6)'; } if(value.ammoiconarrow) { weapons += 'Weapons List - Hunt Showdown @huntshowdown.rocks (7)'; } weapons += '

'; weapons += '

'; weapons += '

'; var muni; if(value.munitionicon) { muni = '

Weapons List - Hunt Showdown @huntshowdown.rocks (8)

'; }else{ muni = ''; } weapons += '

'+value.name+' '+muni+'

'; weapons += 'Weapons List - Hunt Showdown @huntshowdown.rocks (9)'; weapons += '

'; //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ weapons += '

'; /* DAMAGE ------------------------------------------- */ if(value.damage != '') { if(value.damage != '') {line = 'greyLine';}else{line = 'blackLine';} weapons += '

'; weapons += '

Weapons List - Hunt Showdown @huntshowdown.rocks (10)Damage '+value.damage+'

'; weapons += '

'; weapons += '

'; } /* CYCLE TIME ------------------------------------------- */ if(value.cycle_time != '' || 0 == '1') { if(value.cycle_time != '') {line = 'greyLine';}else{line = 'blackLine';} weapons += '

'; weapons += '

Weapons List - Hunt Showdown @huntshowdown.rocks (11)Cycle Time '+value.cycle_time+'s

'; weapons += '

'; weapons += '

'; } /* VERTICAL RECOIL ------------------------------------------- */ if(value.vertical_recoil != '' || 0 == '1') { if(value.vertical_recoil != '') {line = 'greyLine';}else{line = 'blackLine';} weapons += '

'; weapons += '

Weapons List - Hunt Showdown @huntshowdown.rocks (12)Vertical Recoil '+value.vertical_recoil+'

'; weapons += '

'; weapons += '

'; } /* MELEE ------------------------------------------- */ if(value.melee != '' || 0 == '1') { if(value.melee != '') {line = 'greyLine';}else{line = 'blackLine';} weapons += '

'; weapons += '

Weapons List - Hunt Showdown @huntshowdown.rocks (13)Melee Damage '+value.melee+'

'; weapons += '

'; weapons += '

'; } /* COST ------------------------------------------- */ if(value.cost != '' || 0 == '1') { if(value.cost != '') {line = 'greyLine';}else{line = 'blackLine';} weapons += '

'; weapons += '

Weapons List - Hunt Showdown @huntshowdown.rocks (14)Cost '+value.cost+'$

'; weapons += '

'; weapons += '

'; } weapons += '

'; //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ weapons += '

'; /* EFFECTIVE ------------------------------------------- */ if(value.effective != '' || 0 == '1') { if(value.effective != '') {line = 'greyLine';}else{line = 'blackLine';} weapons += '

'; weapons += '

Weapons List - Hunt Showdown @huntshowdown.rocks (15)Effective Range '+value.effective+'m

'; weapons += '

'; weapons += '

'; } /* SIGHTED RANGE ------------------------------------------- */ if(value.sighted_range != '' || 0 == '1') { if(value.sighted_range != '') {line = 'greyLine';}else{line = 'blackLine';} weapons += '

'; weapons += '

Weapons List - Hunt Showdown @huntshowdown.rocks (16)Throw Range '+value.sighted_range+'m

'; weapons += '

'; weapons += '

'; } /* SPREAD ------------------------------------------- */ if(value.spread != '' || 0 == '1') { if(value.spread != '') {line = 'greyLine';}else{line = 'blackLine';} weapons += '

'; weapons += '

Weapons List - Hunt Showdown @huntshowdown.rocks (17)Spread '+value.spread+'

'; weapons += '

'; weapons += '

'; } /* RELOAD SPEED ------------------------------------------- */ if(value.reload != '' || 0 == '1') { if(value.reload != '') {line = 'greyLine';}else{line = 'blackLine';} weapons += '

'; weapons += '

Weapons List - Hunt Showdown @huntshowdown.rocks (18)Reload Speed '+value.reload+'s

'; weapons += '

'; weapons += '

'; } /* HEAVY MELEE ------------------------------------------- */ if(value.hmelee != '' || 0 == '1') { if(value.hmelee != '') {line = 'greyLine';}else{line = 'blackLine';} weapons += '

'; weapons += '

Weapons List - Hunt Showdown @huntshowdown.rocks (19)H. Melee Damage '+value.hmelee+'

'; weapons += '

'; weapons += '

'; } weapons += '

'; //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ weapons += '

'; /* FIRE RATE ------------------------------------------- */ if(value.firerate != '' || 0 == '1') { if(value.firerate != '') {line = 'greyLine';}else{line = 'blackLine';} weapons += '

'; weapons += '

Weapons List - Hunt Showdown @huntshowdown.rocks (20)Rate of Fire '+value.firerate+' rpm

'; weapons += '

'; weapons += '

'; } /* SWAY ------------------------------------------- */ if(value.sway != '' || 0 == '1') { if(value.sway != '') {line = 'greyLine';}else{line = 'blackLine';} weapons += '

'; weapons += '

Weapons List - Hunt Showdown @huntshowdown.rocks (21)Sway '+value.sway+'

'; weapons += '

'; weapons += '

'; } /* MUZZLE VELOCITY ------------------------------------------- */ if(value.muzzle != '' || 0 == '1') { if(value.muzzle != '') {line = 'greyLine';}else{line = 'blackLine';} weapons += '

'; weapons += '

Weapons List - Hunt Showdown @huntshowdown.rocks (22)Muzzle Velocity '+value.muzzle+'m/s

'; weapons += '

'; weapons += '

'; } /* STAMINA CONSUPTION HEAVY ------------------------------------------- */ if(value.stamina_heavy != '' || 0 == '1') { if(value.stamina_heavy != '') {line = 'greyLine';}else{line = 'blackLine';} weapons += '

'; weapons += '

Weapons List - Hunt Showdown @huntshowdown.rocks (23)Heavy Stamina '+value.stamina_heavy+'

'; weapons += '

'; weapons += '

'; } /* STAMINA CONSUPTION LIGHT ------------------------------------------- */ if(value.stamina_light != '' || 0 == '1') { if(value.stamina_light != '') {line = 'greyLine';}else{line = 'blackLine';} weapons += '

'; weapons += '

Weapons List - Hunt Showdown @huntshowdown.rocks (24)Light Stamina '+value.stamina_light+'

'; weapons += '

'; weapons += '

'; } /* STAMINA CONSUPTION THROW ------------------------------------------- */ if(value.stamina_throw != '' || 0 == '1') { if(value.stamina_throw != '') {line = 'greyLine';}else{line = 'blackLine';} weapons += '

'; weapons += '

Throw Stamina '+value.stamina_throw+'

'; weapons += '

'; weapons += '

'; } /* CONTROL RANGE ------------------------------------------- */ if(value.control_range != '' || 0 == '1') { if(value.control_range != '') {line = 'greyLine';}else{line = 'blackLine';} weapons += '

'; weapons += '

Weapons List - Hunt Showdown @huntshowdown.rocks (25)Control Range '+value.control_range+'

'; weapons += '

'; weapons += '

'; } /* EFFECT RADIUS ------------------------------------------- */ if(value.effect_radius != '' || 0 == '1') { if(value.effect_radius != '') {line = 'greyLine';}else{line = 'blackLine';} weapons += '

'; weapons += '

Weapons List - Hunt Showdown @huntshowdown.rocks (26)Effect Radius '+value.effect_radius+'

'; weapons += '

'; weapons += '

'; } weapons += '

'; //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ if(value.special) { var munitions = ['empty', 'ammoiconcompact', 'ammoiconmedium', 'ammoiconlong', 'ammoiconshotgun', 'ammoiconspecial', 'ammoiconspecialother', 'ammoiconarrow']; var muns = value.munition.split(','); weapons += '

'; $(value.special).each(function(key, val) { if(val[munitions[muns[0]]] != '') { weapons += 'Weapons List - Hunt Showdown @huntshowdown.rocks (27)'; }else{ if(val[munitions[muns[1]]] != '') { weapons += 'Weapons List - Hunt Showdown @huntshowdown.rocks (28)'; }else{ weapons += ''; } } }); weapons += '

'; } weapons += '

Weapons List - Hunt Showdown @huntshowdown.rocks (2024)

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